Hermit | |
---|---|
Appearances | InviZimals: The Lost Tribes InviZimals: The Alliance InviZimals: The Lost Kingdom |
Color | Red, Orange, Yellow, Blue, Purple, Black, and White |
Element | Ocean |
Origin | Deep waters |
Resonance | 1st Layer: C15 2nd Layer: G18 Yellow and Light Blue/Green |
Biography[]
The Hermits are found in the furthest bodies of water within the deepest caves, and because of this only the most dedicated Invizimals hunters can become friends with these timid creatures. Beware, if you notice that you are following it, it will release the gas from your shell to get away quickly!
How to Capture[]
Wait for him to jump and take the picture while teaching his belly. Do it several times and you will capture it.
Stats[]
Level 1 Stats (PSP)[]
Life | 140 |
Stamina | 100 |
Recovery | 5 |
Attack | 12 |
Armor | 6 |
Max Skill Points (PS Vita)[]
Evolutions | Pup | Colt | Max |
Life | 7 | 12 | 12 |
Stamina | 8 | 8 | 16 |
Recovery | 7 | 7 | 7 |
Attack | 7 | 9 | 9 |
Armor | 11 | 14 | 16 |
Strategy[]
Hermit is a defensive Invizimal with some offensive presence to it. Plus armor and life stats make Hermit tough to both KO and deal damage to it. A decent attack stat differentiates Hermit from other defensive Invizimals by giving it the capability of hitting harder than other defensive options. Hermit, like other defensively oriented Invizimals, suffers greatly in the stamina stakes, with rock bottom stamina and stamina recovery stats. This means that Hermit has to be utilized in a conservative manner, and is prone to being pressured by an offensive onslaught into taking large amounts of damage. Those that can manage Hermit's stamina properly will have a defensive stalwart that can contribute on offense as well.