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StarDragon

Dragons are a subcategory of Invizimals.

Properties[]

All dragons have two common characteristics. The first common characteristic is that they will have a base stat total of 10 (Psp) and 70 (Psvita), making them among the strongest Invizimals in the game, and putting them on equal footing with Dark Invizimals. The second common characteristic is that every dragon has one stat that has a base investment of 5, ensuring that every Dragon has one stat that is exceptionally powerful and that players should focus around.

Compared to Dark Invizimals, Dragons tend to consolidate more of their base stat points into their strongest stat. Although this often comes at the cost of versatility since Dark Invizimals tend to be more well rounded since only a few Dark Invizimals have a base investment of 5 in any stat, Dragons can be some of the best Invizimals to use in combat on account of their single dominating stat.

Invizimals[]

In the original Invizimals, there were six Dragons, one for each elemental type. Dragons were used in max level type clubs in-game, each one unlocked only when a player had a Max Invizimal corresponding to that type. The boss of the max level type club would always use a level 12 dragon corresponding to the club's type, and use stronger vectors than their club contemporaries.

In the max level type club's tournaments, the end prize would be the dragon corresponding to that club's type. When won, the dragon would always be given to the player at level 12, not allowing for any stat customization whatsoever, which could lead to highly undesirable stat spreads. The boss will always be the last opponent the player faces in the tournament. The player could only earn one of each dragon on a single save file through winning tournaments, with more dragons only being earned online via trade or winning one in a bet battle.

Dragons could not be received in mutant form.

Invizimals: Shadow Zone[]

In Invizimals: Shadow Zone, dragons were earned in an entirely different way, no longer being attained through in-game tournaments. All six dragons return from the original Invizimals game to Invizimals: Shadow Zone. However, these dragons were exclusively earned in online play through cooperative captures, where two players join forces online or through ad-hoc connection to capture a dragon of their choosing. This required both players to be of a certain alliance level in order to be able to join other hunts with players in the first place. In addition to only being caught in cooperative captures, players had to catch legendary Invizimals in order to earn the ability to even choose which dragons to hunt. Should the two players succeed in capturing a dragon, both players would receive a level 9 dragon, allowing the players to both customize the dragon's subsequent stat spread as well as mutate it. Each player received a dragon with differing stat spreads, although both dragons could get the same stat spread on rare occasions. Every dragon also had a resonance pattern just like other Invizimals, and can be mutated.

Invizimals: The Lost Tribes[]

The original Dragons return once again in Invizimals: The Lost Tribes, but this time, several new dragons were added that are found in the same way as the dragons in the original Invizimals game. The old dragons remained cooperative online or ad-hoc captures, but the new dragons, those being the Gold Dragon, Spectral Dragon, Lightning Dragon, Diamond Dragon, and Star Dragon, would be earned through tournaments held in postgame caves. Each cave allowed the player to win each dragon through a tournament, with the tournament prize being one level 9 dragon corresponding to the cave's type. The Star Dragon Cave is not unlocked until the player completes all of the other dragon cave tournaments first.

In-game, the old dragons would be used by the bosses of the Gold, Spectral, Lightning, and Diamond caves, with the old dragon being mutated. In the Star Dragon cave, the boss will use a new dragon in addition to the Star Dragon, with the new dragon being mutated.

Star Dragon is unique in that it actually has an evolutionary line, and when won, Star Dragon is given in pup form at level 1. This allows players to fully customize Star Dragon as they see fit.

Once again, all dragons can be mutated, and all dragons have their own resonance patterns.

Alliance and Resistance[]

Alliance

New dragons were added, one for each new element. Air Dragon for air and Steel Dragon for metal. Ocean Dragon and Ligthning Dragon were removed from the game. All Elemental Dragons are obtainable by beating each elemental tournament after ending the story of the game (Star Dragon tournament "Supreme Challenge" is unlocked when we win all the elemental tournaments), the other dragons are obtainable by leveling up the rank or by the special content in the "Extras" option. Star Dragon is the only dragon that changed element (Ocean to Air) in PS Vita games.

Resistance

Dragons are obtainable the same way in Alliance. Ocean Dragon, Gold Dragon, Diamond Dragon, Spectral Dragon and Lightning Dragon are not avaliable in the game.

List of Dragons in Invizimals[]

  1. Desert Dragon
  2. Fire Dragon
  3. Ice Dragon
  4. Jungle Dragon
  5. Ocean Dragon
  6. Rock Dragon
  7. Star Dragon
  8. Diamond Dragon
  9. Lightning Dragon
  10. Gold Dragon
  11. Spectral Dragon
  12. Air Dragon
  13. Steel Dragon
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